Cultivation creativity for parents and children
DESIGN: Nicola Michańków
Poland
make me! 2024
Parents often experience fatigue and a lack of time to play with their children. A popular way to capture a child’s attention is a smartphone, which, especially in the case of toddlers, has a negative impact on development including fine motor skills, creativity, and the parent-child relationship. This project is a set of cards created to positively influence this relationship by promoting shared quality time. It’s primarily aimed at busy parents of preschoolers. By gathering a large number of play ideas in one place, they don’t have to waste time searching for them online. Each activity has a specified level of difficulty, the mess it generates, and the level of parent involvement, allowing for a quicker and easier choice depending on the day, location, and available time. To increase parental awareness, each card outlines the positive aspects developed through the activity, such as fine and gross motor skills, focus or patience.
Cultivation creativity for parents and children, design: Nicola Michańków / from designer’s archive
Cultivation creativity for parents and children, design: Nicola Michańków / from designer’s archive
Cultivation creativity for parents and children, design: Nicola Michańków / from designer’s archive
Cultivation creativity for parents and children, design: Nicola Michańków / from designer’s archive
Nicola Michańków
A product designer born in 1998. Currently pursuing a master’s degree at the Faculty of Industrial Design at the Academy of Fine Arts in Kraków, where she previously obtained a bachelor’s degree. A graduate of art high school in Kraków, she has always found joy in creating. In her design work, she pays particular attention to research and a thorough understanding of user needs. Currently employed at Husarska Design Studio, where she also develops skills in brand design, visual communication, and UI design. She values projects that allow her to develop and deepen her knowledge across various fields. Designing in a functional, universal, and responsible way is very important to her.
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